Trap
NormalDark Sacrifice
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4052
When your opponent activates a card or effect that would destroy a card(s) on the field: Negate the effect, then send 1 Level 3 or lower DARK monster from your Deck to your GY.
Dark Sacrifice — Power Evaluation
Final Score: 50 ± 6 · Confidence: Medium
- Intrinsic: 51 · Deck: 50 · Meta: provisional
- Primary role: Removal / Negation · Secondary: Extender
Why it scores here
Dark Sacrifice is a reactive negation trap: its text negates an opponent's destruction activation and then sends a Level 3 or lower DARK monster from the Deck to the GY, so it adds a free GY send on top of the negate. It creates no board and has no recorded combo evidence, so combo conversion stays low. Its presence in 293 recent decks, mostly at one copy, confirms accessibility and deck fit rather than strength, so that presence was not allowed to lift the score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 40 | No searcher or combo route is recorded, but the card runs in 293 decks at about one copy each, so it is reliably included and only live when set and a destruction effect is activated (observed). |
| Combo & Conversion | 15 | No recorded combos exist, and the text negates and sends without building a board by itself (inferred). |
| Resource Economy | 60 | The negate plus a free Deck-to-GY send gives a small net gain in cards, with no draw or search attached (verified). |
| Effect & Interaction | 55 | It negates a destruction activation, which is real but situational and depends on the opponent playing destruction effects (verified). |
| Material Utility | 5 | It is a Trap card with no body, so it is never usable as material (verified). |
| Resilience & Flexibility | 40 | It is a one-copy reactive trap that answers only destruction effects, and no redundancy is recorded (inferred). |
| Deck-Building Efficiency | 70 | It takes one slot with no garnet or lock, and 254 of 293 decks run a single copy (observed). |
Calculation
Weight profile: 0.7 Removal/Negation + 0.3 Extender. Intrinsic ≈ 51, Deck ≈ 50, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Negates a destruction activation and sends a Level 3 or lower DARK monster from Deck to GY in the same activation
- Staple placement in 293 recent decks, mostly at one copy, so it is cheap to run
Weaknesses
- Reactive only: it needs an opponent's destruction activation to answer
- The Level 3 or lower DARK requirement narrows the send target
- No combo evidence, so no board-conversion credit
Counters / choke points
- Opponent avoids destruction-based effects (inferred from the trigger text)
- Non-destruction plays are not answered by the trap (inferred from the trigger text)
Best use
Negation / interaction with a free GY send. Decks: Dark Magician, Relinquished, Millennium. Suggested copies: 1.
Evidence & gaps
- Verified: Text: negates an opponent's activation that would destroy a card on the field; Text: then sends one Level 3 or lower DARK monster from Deck to GY; Trap Card, so it has no body and is never material; Legal in TCG, OCG, MasterDuel and DuelLinks
- Observed: Runs in 293 of the recent decks, 254 of them at one copy (avg 1.17); 81.9% of decks are gameplay type 7; Archetype spread: Relinquished 52, Dark Magician 50, Millennium 40, Gate Guardian 27; Partner co-occurrence: Harpie's Feather Duster 80.9%, Foolish Burial 78.8%
- Inferred: The trap answers only destruction effects and must be set before use (timing inferred from the trigger text); Net +1 card on resolution as a trade plus a free GY send; The DARK Level 3 or lower send gives GY fuel for DARK-based decks
- Data gaps: No combos supplied, so combo conversion is text-only inference No usage statistics (StatisticsCard) for this card No banlist token; assumed 3 copies (unlimited) No rulings supplied Archetype breakdown shows only the top 10 of 55 distinct archetypes The only guide mention is a Solo Mode reward section, which is not strategic context top_card_context is not ranked






